THQ Inc. has announced a playable demo for WWE® All Stars™, the vibrant, high impact and energetic new release from the company’s renowned WWE videogame portfolio, is now available for download on Xbox LIVE® for the Xbox 360® video game and entertainment system from Microsoft, as well as the PlayStation®Network for the PlayStation®3 computer entertainment system
“Our playable demo for WWE All Stars will give players a tremendous opportunity to experience an original style of WWE gameplay centered around two incredible talent in Ultimate Warrior and Rey Mysterio,” said Danny Bilson, Executive Vice President, Core Games, THQ. “This videogame is fun, intuitive and very approachable, and we believe our core WWE SmackDown® vs. Raw® fans, WWE enthusiasts and casual followers alike will respond very favorably to this unique and fresh take on the virtual WWE experience.”
Featuring WWE Superstar Rey Mysterio® and legendary competitor Ultimate Warrior and in a classic Exhibition match in the All Stars Arena, players will experience the wide range of techniques, strengths and advantages represented by two of the four unique character classes available in WWE All Stars. Competing as a Brawler, Ultimate Warrior will be a master of striking and stringing together powerful combination sequences, including unblockable charged strikes that lead to grapples and juggling opportunities. Brawlers also have an increased range on their strikes, making the class the most balanced to play in WWE All Stars. As an Acrobat, players competing as Rey Mysterio will experience lightning fast, high-flying action. Acrobats can spring off ring ropes to perform attacks, as well as run and jump on turnbuckles in a flash. They will also move faster than their opponents, and their aerial moves will connect with pinpoint accuracy.
WWE All Stars is currently in development for Xbox 360, PlayStation 3 system, PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system and the Wii™ system from Nintendo, with a scheduled release date of March 29, 2011.
About WWE All Stars
The revolutionary new addition to THQ’s distinguished WWE videogame portfolio and debut release from THQ San Diego, WWE All Stars will bridge generations with a fun, fresh and fast-paced experience inside the virtual ring. Delivering one of the greatest rosters ever assembled in a WWE videogame,WWE All Stars will include current-day WWE Superstars and legendary talent such as John Cena®, The Rock®, Andre the Giant, Triple H®, Ricky “The Dragon” Steamboat, The Miz®, Stone Cold Steve Austin®, Rey Mysterio, and for the first time ever in a THQ-produced WWE videogame, “Macho Man” Randy Savage. Each roster member will boast a distinctive and highly stylized appearance, adding to the overall atmosphere and attitude exuding from the on-screen action.
WWE All Stars will encompass a fun, intuitive and approachable gameplay style, creating a highly competitive environment and an engaging spectacle. Packed with high-flying and hard-hitting action, players will explore a variety of responsive quick and strong grapples, standing and running attacks, as well as combination sequences. Everyone on the power-packed roster will be equipped with individual abilities, signature moves and renowned finishers to create the ultimate in-ring experience. In addition, offering four classes of competitor – Acrobat, Big Man, Brawler and Grappler – WWE All Stars will provide players with WWE Legends and WWE Superstars who have distinct advantages and techniques to which other classes do not have access, including specific combinations and unique abilities.
WWE All Stars will also set up the notion that the greatest matchups in WWE history may not have happened yet – until now. In Fantasy Warfare Mode, players will pick a side – WWE Legends or WWE Superstars – and compete in a series of fantasy matches that pit WWE talent with similar personal or in-ring attributes against one another to determine the greatest of all time. Informative and engaging video packages produced by WWE will set up each of the pairings and match objectives.
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